see http://zfgc.com/forum/index.php?topic=82.msg426978#msg426978This post is copied and pasted directly from ZFGC-X:
This post is copied and pasted directly from DSR
lol, this is probably the 7th time I've reposted this.
8th, now that I've posted it here. And now 9th! Basically, it's a maze game. More like a minigame really, as it's really small in length (only 9 levels). Still, I'm fairly proud of it, as it took a lot of time to get the game working like it is. To be honest, adding more mazes would be incredibly simple. Now if only I was actually motivated to do anything anymore...
Downloads and screenshots are at
http://linkmaze.vze.com BUT the latest version is NOT on the website. It is a minor fix that lets you slide along the walls if going diagonally rather than stopping you once you hit them. You can download this one at
http://d.turboupload.com/d/420177/linkmaze...ndowed.zip.htmlAnyway, here's basic info, mostly copied and pasted from the ReadMe since I'm too lazy to type it out.
Pressing Up, Down, Left, or Right on the keyboard moves Link in that direction. Letting go of the key stops Link.
There are 10 different background music MIDIS that you can listen to. Just press the numbers 1-9 or 0 above the letters, not the numberpad numbers (since most laptops don't have numpads). To stop the music, press Space. Here's a list of the 10 different background music tracks you can listen to:
1: default background music -- classic Zelda theme remix
2:
my favorite! Gerudo Valley remix (kinda loud, may need to turn speakers down a bit)
3: another classic Zelda theme remix, a bit slower, and on Piano
4: Epona Song remix
5: Ganon final battle theme
6: OoT introduction theme
7: Ice Cave theme
8: Lost Woods/Saria's Song remix
9: Poe Trader theme
10: Zora's Domain theme
Pressing X or Enter will get rid of the text block that tells you what level it is (or you can just wait for it to go away by itself).
Press F1 during the game for the help dialog, made with the help of Scrappersa's text engine.
There's also 2-player mode, but the person has to be physically sitting next to you for it to work.
Some of the blocks in later levels are not solid. Check each block to find the way through. There is also a way to distinguish the fake blocks from the regular blocks. You have to look closely to figure it out.See the ReadMe for credits info. Heh, I just noticed that the ReadMe is somewhat outdated, as it still links back to
www.oot2d.comAh well. Thought I would repost this, just in case someone is amused by it. Comments, suggestions, flames, anthrax mail, death threats, whatever, all of it is welcome.
EDIT: oh, some warnings about the website itself: don't click on the Download link, since all it does is bring you down the page. Useless. Also, don't download the Humongous Maze if you want 2-player, since I was an idiot and forgot to make separate screens for the two players, and the view only follows Player 1. Not my brightest moment...