This is a topic dedicated to a remake of MM that I am beginning. I am using UDK as the game engine. The whole idea of this project is really to bring MM to the new graphical age of today. I had to choose between OoT and MM, but in the end I decided MM because I thought in terms of a game, it was much more beautiful and meaningful (not in just graphics). I've learned a lot about the UDK in the last few months, primarily the art aspect. Soon I'll learn unrealscript as well so that I can emulate the gameplay of MM and maybe even add a few things in (not likely other than to compensate for using a mouse and keyboard rather than a controller).
Here are some early screens:
Nearly everything in this scene is mine, and it is mostly material tests. The only things not mine in that scene are the tree and grass. I made most of those objects before deciding to remake MM, so they aren't very relevant to the game truthfully.
However, I am beginning something quite relevant to the game in terms of modeling:
Just the boot right now, and I'm working out a basemesh to make a high poly out of. Then I'll probably sculpt it some in Zbrush, retopologize, uv, bake, animate, and put in game. Right now the Link model is very WIP, as in I just started making it 5 minutes ago, heh.
Comments, criticisms?