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Author Topic: The Development Referral Thread  (Read 5463 times)

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Hyperhal

Certified DSL Owner
The Development Referral Thread
« on: June 01, 2006, 12:14:49 am »
  • Rock Howard
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This is a topic with craploads to things you may want/need to make your games. Rather they be tools or programs, or coughproncough, they're pretty good things you may want to use later. >_>;

..::Music::..

Fruity Loops - This is a BASIC for music creations. Takes a while to get used to, but when you do, it becomes a powerful machine capable of making astonishing music. Unfortunatly, you'll have to pay for the full version (There IS a demo version, but with only four sounds D:), which could set you back $200+(Unless you know of ohers ways of obtaining it, like me >_>;;). Overall, a great program. The main site also has over 20 gigs of sounds for you to download, in order to enhance your music.

Anvil Studio - If your not into making all that complicated mp3 music, you could always go for the MIDI format. Its a whole lot cheaper than Fruity Loops, too. At the great price of free, Anvil Studio is a great program for making game music aswell. Of course, it won't sound as crisp as Fruity Loops, but that doesn't mean you can't make music just as beautiful. This is a great program thats easy, affordable, and reliable for a good long time.

Audacity - Audacity is a great thing. Sure, you can't make music with it, but its an essential item when you want to edit your sound bytes. This is a great tool to have around, as it allows you to toy around with the sounds you already have, to make them even better. This is good for cutting off unwanted parts of a song, or other sound bytes you may have. Plus it allows you to record using it. Pretty free too. :D

..::Programming::..

-:=C/C++=:-

Allegro - A programming language for games. I don't have experience with it, so read up on it and see what it can do :D

Guichan - This is said to make some SWEET GUIs. Capable of replicating other GUIs down to the last pixel. Give it a try. >_>

SDL - This is what your using if your planning on making your game open source. Its a multi-platform library, so its pretty good if you want to port your game to Linux or something. >_>

Dev  C++ - If you don't have access to Linux, then this is your other alternative to programming in C++. A full C++ enviroment, it meets the standards of what a C++ enviroment should be >_>

-:=Other Languages=:-

Perl - A simple scripting language capable of creating graphics, but beacause it has to compile everytime the program runs, it can become slow. A pretty good language to use for smaller things though.

GameMaker - If you haven't heard of this by now, then go fall in a well and die. But seriously, a exellent program for making complicated games easily. Not much to say about it >_>

RPG Maker XP - Yeah, it costs money, but you can aquire it other ways >_>. I don't have any experience in RPG Maker, but its said to be a very good program to make RPGs similar to Final Fantasy and such.

Visual BASIC - Its okay in the creations of games and such, and said to be pretty easy. Most people frown upon it because it teaches bad programming habits, so its recommended you learn something else first.

Python - Its sorta like Perl. Actually, its pretty identicle, aside from a few differences. Also a good language for creating small things. VERY easy to use.

..::Graphics::..

The GIMP - A great alternative to Photoshop if you don't have the cash. Its a free program that'll help develope your sprites and such. I highly recommend it.

Photoshop - The big daddy of photo editing software. This thing can do EVERYTHING you'd need to do. It DOES cost a pretty penny, unless you know other ways of aquiring it >_>. I HIGHLY recommend this one.

..::Other Programs::..

Winamp - Dude, your gonna be sitting at your computer for a LONG time. Listening to music helps keep you going with your "Fun" game >_>;. Free too, and one of the best players.

In order to expand this list, I'm asking people to post other programs or things they know that could help expand upon this list, mainly 3D programs and crap. >_>;
« Last Edit: June 01, 2006, 08:48:55 am by Hyperhal »
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Re: The Development Referral Thread
« Reply #1 on: June 04, 2006, 06:02:22 pm »
  • The Broken King
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http://www.anim8or.com/main/index.html - anim8or - a free 3D modelling program

http://mp3.downloadatoz.com/midi-maker/ - midi maker - a trial version of software that allows super easy midi creation.

http://www.adobe.com/products/flash/flashpro/ - Flash 8 - Used for creating .swf style files. Can be used to create either web pages or games that can be embedded in a web browser. Simple syntax and pretty basic interface. A fun program.

http://www.simplymaya.com/ - Maya - industry standard 3D modelling program. Very expensive. like, $400 up to $4000.

http://www.huntfor.com/3d/tutorials.htm - 3DS Max - another industry standard 3D modelling program.

http://msdn.microsoft.com/directx/ - direct x - A library used for developing graphics.

http://www.opengl.org/ - open gl - another library used for graphics. Not as popular or widely used as direct x.

http://www.toolkitzone.com/index.php?id=3&PHPSESSID=30a8fd170440606948a89e4e4be9821d - RPGToolkit - I'm not sure if it's even in development anymore, but it was a program designed for making simple 2D RPG's.
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Limey

Re: The Development Referral Thread
« Reply #2 on: June 04, 2006, 06:04:49 pm »
Er, you're wrong about fruityloops.  Its great, but the demo version has way more than 4 sounds ;)
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dylan623

Re: The Development Referral Thread
« Reply #3 on: June 04, 2006, 06:09:58 pm »
Marizipan: A useful model convertor
Everything else I have and find useful is already listed ;D
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Hyperhal

Certified DSL Owner
Re: The Development Referral Thread
« Reply #4 on: June 05, 2006, 09:43:23 am »
  • Rock Howard
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Er, you're wrong about fruityloops.  Its great, but the demo version has way more than 4 sounds ;)

The last demo I used was demo 3, so work with meh D:
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aab

^ Evolved from a Hobbit
Re: The Development Referral Thread
« Reply #5 on: June 06, 2006, 01:49:09 am »
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Also, SDL is under the GNU LGPL, so your game doesnt has to be open source for you to use it, and it doesnt even have to be free.
It only has to be open source if you link it statically, in order for it to be seen that SDL was used (if linking dynamically, SDL can be seen hence it can be seen that it has been used, and so theres no requirement to release source).
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I ♥ Sol
.... I ♥ Sol ? wtf how long has that been there? >_> *rrrrrrrrar*
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Re: The Development Referral Thread
« Reply #6 on: June 08, 2006, 01:08:50 pm »
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www.blitzmax.com - BlitzMAX - Very easy and quick programming language with module support, and support to use code from C or other languages. Short time to learn, long time to master ;). You can also buy extra modules for more functionality (GUI module, 3D module, etc). Can also compile games for Windows, MacOS AND Linux.

www.blitzmax.com - Blitz3D - An easy to learn language from the creators of BlitzMAX. Has full 3D support and the community forum is very helpful. No module support, and can only compile for Windows.

www.blitzmax.com - BlitzPLUS - See below. Adds GUI support.

www.blitzbasic.com - Old, but functional. You can't officially get it anymore. Just pirate it :D. Seriously, no other way to get it. Has full 2D support, quick to make games, easy to use, base for all the other Blitz languages. Doesn't support modules, 3D, GUI, and can only compile for Windows 95+. Doesn't run on NT or ME. And is slightly glitchy on XP.
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Re: The Development Referral Thread
« Reply #7 on: June 15, 2006, 09:31:32 pm »
  • You don't know me.
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Nice thread. I'm checking out a few of the things listed. I don't think I know of anything thath asn't already been listed...
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Re: The Development Referral Thread
« Reply #8 on: June 15, 2006, 09:54:07 pm »
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http://www.ultimategameprogramming.com/ - Heaven

http://nehe.gamedev.net/ - If you want to learn OpenGL this is the place to learn, some absolutly great tutorials and articles convering everything from seting up your first window to Bump Mapping.

http://gamedev.net - Great game site, has some very intresting articles.

http://gamasutra.com - Full of professional game developers just bursting to tell you the secrets of the trade!

http://www.gametutorials.com/ - Excellent place for C++ game development tutorials, covering literally everything, shame they started selling there tutorials :(

http://www.rentacoder.com - If you want to sell your body...er...I mean skills or want to hire someone come here!

http://gpwiki.org/index.php/Game_Engines - Nice rundown and comparison of a lot of engines.

http://www.flipcode.com/ - Great place, awesome articles, and i'm pissed of its closed :(

http://students.ee.sun.ac.za/~bonkers/gltuts/index.htm - Bunch of OpenGL game tutorials.

http://home.dreamincode.net/ - Occasionally usefull.

http://stratics.com/content/articles/mmoguide.php - MMORPG design guide, might be good readin for some of you guys.

http://www.cprogramming.com - Lovly, great C++ resource

Ive got plenty more, i just cant be bother wading through my favorites.







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gm112

Re: The Development Referral Thread
« Reply #9 on: June 15, 2006, 10:35:22 pm »
blitzmax is the best compiler if your starting out in programming IMO.
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Re: The Development Referral Thread
« Reply #10 on: June 16, 2006, 03:46:37 am »
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Alright, this program seems to be unused by a lot of people, despite it's power. It may take some getting used to, but it's the only tool I use to do any spriting. There's a free version, and a not-so-free version, but it's pretty cheap, and you can save as gif, as well as use some other useful functions after registering. It's Graphics Gale! :P
http://www.humanbalance.net/gale/us/
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