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Author Topic: [DEMO] The Legend of Zelda Lynna's Fate  (Read 5418 times)

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[DEMO] The Legend of Zelda Lynna's Fate
« on: December 09, 2009, 06:14:55 am »
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Information
The Legend of Zelda Lynna’s Fate is a fan game currently being made by Thomas Georgiadis (shadowlink) and Brayden Houston (sgamer8t88.) The game is based on Nintendo’s The Legend of Zelda Oracle of Ages and takes place after the events of Oracle of Ages.

Plot
The basic idea of the plot is that Link returns back to Lynna City, only to find the once thriving city turned into a bloodstained wasteland. The city has been overrun by Ganon's dark forces and the people of Lynna City have been forced to become slaves to the Dark Lord. It is up to Link, to free this city once again, from the clutches of evil.

Screens





More here: http://img12.imageshack.us/slideshow/webplayer.php?id=screen10g.png

Demo Download

http://www.mediafire.com/?yydm2zynmmj

Includes install file, and once installed, in the installation folder there is a pdf file. It's very important you read this as you contains much more information about the project!

Also in this demo release we know isn't bug free and some things need to be improved such as movement, scrolling etc (most bugs we are aware of are mentioned in the pdf) and we would appreciate it if you could comment on the game and mention some bugs you may have found.

Credits
Programmer & Site Manager
Brayden Houston - sgamer8t88

Team Leader and Graphics
Thomas Georgiadis – Shadowlink

A huge thank you to the following spriters for their sprite sheets!!!
BigG
BIGGORON
Cirdek
Darth RPG
emkay
Reptile

Contact
Thomas Georgiadis – shadowlink125@gmail.com
Brayden Houston – sgamer8t88@rocketmail.com
The Daily Click Project Page - http://www.create-games.com/project.asp?view=main&id=1700
Zelda Fan Games Project Page -
http://www.zfgc.com/index.php#?action=games&sa=view&id=146

Enjoy :)
« Last Edit: December 16, 2009, 05:07:26 am by link125 »
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Re: [DEMO] The Legend of Zelda Lynna's Fate
« Reply #1 on: December 09, 2009, 07:13:28 am »
  • AKA "Micah DS"
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It isn't a half bad.


My thoughts:

I do hope that you'll fix how the text wraps eventually. You know, how it starts to write a word and then realizes it is too long and has to put it down on the next line. That messes with my eyes.

My only other suggestion is to put a reset button on that thing because it would help people test it out better (like for when we get stuck in the water or something, lol).


I didn't find any other errors other than a few that were already listed. I might test it out some more when I have more time on my hands.
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pxl_moon (dotyue)

Team Dekunutz
Re: [DEMO] The Legend of Zelda Lynna's Fate
« Reply #2 on: December 09, 2009, 04:35:46 pm »
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who of those two developers are you? shadowlink?
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Re: [DEMO] The Legend of Zelda Lynna's Fate
« Reply #3 on: December 09, 2009, 07:31:52 pm »
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ya he is shadowlink


but i am SGamer  8)

much cooler and eviler >:D
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Re: [DEMO] The Legend of Zelda Lynna's Fate
« Reply #4 on: December 16, 2009, 05:08:37 am »
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I just like to give an update on what me and SGamer8t88 are currently doing at the moment. Our main focus at the moment is to fix the things that we probably rushed and overlooked for the demo release.

Yesterday we started making the game 2x and now we are currently tweaking the code for the new size. Movement is much faster now, and I've started to recode the scrolling. The problem with the scrolling before was that we were regrettably using a crappy widget which held us back from getting a smooth scrolling transition. At the moment I'm just fixing up a bit of the scrolling code but Link now stops and gets shifted into the next screen as he should.

What next? Well now were still fixing the bugs that the community had found in the demo and we probably won't add any new content at this time until we get the bugs under control.

Also a big thanks for all the comments by the community, they have all been taken into consideration and are much appreciated.

And try out the demo if you haven't already !!!!!!!!

ALSO

We saw how many people prefered a zip file and the exe to play the game so we have reuploaded the game with that. Just to note that you will have to install the fonts manually. To do this go to control panel, fonts and drag the .ttf files which are CRUZE, Triforce, zeldadxt into the font list. I'm not sure if this is the same on vista or win7 but don't hesitate to contact me or SGamer8t88 for any help. This zipped version of the demo does not include the updates I have just listed above.

http://www.mediafire.com/?52z2ggznknn
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pxl_moon (dotyue)

Team Dekunutz
Re: [DEMO] The Legend of Zelda Lynna's Fate
« Reply #5 on: December 16, 2009, 08:27:44 am »
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no problem with win7, doubleclick on font and install button ;)
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Re: [DEMO] The Legend of Zelda Lynna's Fate
« Reply #6 on: December 18, 2009, 09:54:09 am »
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no problem with win7, doubleclick on font and install button ;)

Sounds good, thanks for the info :)
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