Ok, no one has replied to this, so I figured I should say something.
Unfortunately I don't have a whole lot of good things to say, just some advice.
I know this is a WIP though, so I didn't expect it to be very polished.
Good things:
- The graphics were pretty good.
- Green sword... that was just cool to me. ^_^
- Reminded me of Zelda 1 (probably the sword attacks and enemy AI, lol)
Bad things:
- Movement engine needs work. For example, you can hold more than one direction and the character will continue his walking animation but won't move, or he moves in a direction he is not facing.
- The fog moves... wrong?
- Collisions with walls feels strange. Can't you make it more precise?
- Enemy AI needs work. Maybe make them come at you if you attack them or if they see you?
- The music that loops is very short and it got annoying. Possibly have music that is more interesting and longer?
- The sound effects will need improvement in quality.
- The view seems huge for such small characters and it makes it feel like you move slow and also, seeing more landscape at once like that makes it feel a little empty. I really think that it would look better if the view was zoomed in and/or the res was 2x the size.
I'm sure you already planned on fixing a lot of that up later on anyway.
In all honesty though, this has a long way to go. With work, it can be good and with hard work, it can be great. Good luck!