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Author Topic: [SCREENS] Surface  (Read 42177 times)

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Mamoruanime

@Mamoruanime
[SCREENS] Surface
« on: November 25, 2009, 07:57:13 am »
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Game Name:Surface
Genre:Action Adventure RPG
Players:1
Input Method:Keyboard, Joypad
Plays Like:Megaman,
Blaster Master,
Metroid
Development Stage:Engine
Development Tool:Blitzmax
Development Credits:Creator:
 Mamoruanime
Programmer:
 Mamoruanime
Sound Designer:
 Surasshu

Progress Log
Click the icon to see the update.
12/8/09
12/9/09
12/13/09
12/14/09
12/19/09
12/20/09
12/24/09
12/28/09
1/2/10
1/10/10
1/11/10
1/15/10
1/17/10
1/22/10
1/28/10
1/29/10
1/30/10
2/03/10
2/09/10
2/14/10
2/18/10
2/19/10
2/20/10
2/23/10
2/24/10


Recent Video:
<a href="http://www.youtube.com/watch?v=lEQBKeGJyD4" target="_blank">http://www.youtube.com/watch?v=lEQBKeGJyD4</a>


« Last Edit: February 26, 2010, 01:09:51 am by Mamoruanime »
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  • Tyler & Travis also David... Probably.
Re: Surface
« Reply #1 on: November 30, 2009, 10:21:01 am »
  • Minalien
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Can't see the images (they're blocked on this new crap... again :|), but I'll be back home by the end of the week.

Got any plans 'n !@#$% you can show, beyond the mockups and stuffs I can't see? D:
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There's such a double standard about religion in the modern world. Catholics can gather, wear white robes, and say "In nomine Patris, et Filii, et Spiritus Sancti" and be considered normal.

But if my friends and I gather, wear black robes, and say  "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn", we're considered cultists.
  • Development Blog

Mamoruanime

@Mamoruanime
Re: Surface
« Reply #2 on: November 30, 2009, 10:27:54 am »
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Nah; I'm pretty much doing this one solo out of my head. Prototyping is fun ;p.

Also, map file format I've created is complete. =3
« Last Edit: November 30, 2009, 12:58:47 pm by Mamoruanime »
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Re: Surface
« Reply #3 on: November 30, 2009, 10:32:10 am »
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And probably incomplete, knowing you :3

Don't post if you're not going to say something D:
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There's such a double standard about religion in the modern world. Catholics can gather, wear white robes, and say "In nomine Patris, et Filii, et Spiritus Sancti" and be considered normal.

But if my friends and I gather, wear black robes, and say  "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn", we're considered cultists.
  • Development Blog

Mamoruanime

@Mamoruanime
Re: Surface
« Reply #4 on: November 30, 2009, 10:34:17 am »
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Too late. Also completely complete. Just working on some stream stuff now.
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Re: Surface
« Reply #5 on: November 30, 2009, 06:26:45 pm »
  • AKA "Micah DS"
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The hero guy kinda reminds me of bomber man.  XD

Anyway, I like these:
It'll mix the action element of Megaman, Exploration element of Metroid, and add a few RPG elements as well.

Puzzles will include pushing, lifting, and rotating blocks, and other fun things along those lines.
Sounds like win to me. ^_^
« Last Edit: November 30, 2009, 06:29:39 pm by FrozenFire »
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Mamoruanime

@Mamoruanime
Re: Surface
« Reply #6 on: December 01, 2009, 02:39:46 pm »
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Working on the jump-in/jump-out (JiJo) level designer now that I've got the format finished. Weee~

The hero guy kinda reminds me of bomber man.  XD

It's the ball behind his head XD I'm gunna change that eventually.
« Last Edit: December 01, 2009, 02:45:18 pm by Mamoruanime »
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DJvenom

super-sage
Re: Surface
« Reply #7 on: December 01, 2009, 03:08:08 pm »
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Hey, don't post mockups and ideas in concepts!
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I ermmm... DID do art for Cryamore!
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Mamoruanime

@Mamoruanime
Re: Surface
« Reply #8 on: December 02, 2009, 12:56:53 am »
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Hey, don't post mockups and ideas in concepts!

roflroflrofl

Anyway; working on a story now.

I'm not going to spoil anything really though. I'm going to be devving a demo once I get a working engine done, and that'll reveal the story. *shrugs*
« Last Edit: December 02, 2009, 01:21:45 am by Mamoruanime »
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Re: Surface
« Reply #9 on: December 02, 2009, 05:46:10 am »
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(Sounds/looks) (interesting/good) and (reminds me/inspires me) (of/in the same way that) (Cave Story/Cave Story did)

 :D Understood?
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Mamoruanime

@Mamoruanime
Re: Surface
« Reply #10 on: December 02, 2009, 06:40:43 am »
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I understand you completely =3
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Re: Surface
« Reply #11 on: December 02, 2009, 07:34:52 am »
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(Sounds/looks) (interesting/good) and (reminds me/inspires me) (of/in the same way that) (Cave Story/Cave Story did)

 :D Understood?

Cave Story FTW!  XD

If this ends up anything like Pixel's masterpiece (a.k.a. Cave Story) I will absolutely love this game.


... working on a story now.

I'm not going to spoil anything really though. I'm going to be devving a demo once I get a working engine done, and that'll reveal the story. *shrugs*

Do you have any kind of intro to the story you could share? Ya know, something that doesn't give the the goods away but at least gives an idea of what the game is/will be about..?

I like stories. ^_^
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Re: Surface
« Reply #12 on: December 02, 2009, 07:41:27 am »
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You should re-upload your pictures in the first post as attachments, so I can see them in spite of the shitty internet restrictions here on Manas AB :|
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There's such a double standard about religion in the modern world. Catholics can gather, wear white robes, and say "In nomine Patris, et Filii, et Spiritus Sancti" and be considered normal.

But if my friends and I gather, wear black robes, and say  "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn", we're considered cultists.
  • Development Blog

Mamoruanime

@Mamoruanime
Re: Surface
« Reply #13 on: December 05, 2009, 06:13:36 am »
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Still working on the map system, but so far so good. Only a couple of small issues have sprung up but it's writing fine and the reader is almost done. After that's tackled, I'll start designing a test room, and then the player.
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Re: Surface
« Reply #14 on: December 06, 2009, 11:04:02 pm »
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I love you.
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Mamoruanime

@Mamoruanime
Re: Surface
« Reply #15 on: December 07, 2009, 10:17:30 am »
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Preview of a tileset I'm working on for my test room :P
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Re: Surface
« Reply #16 on: December 07, 2009, 10:53:42 am »
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Is that the actual size or did you make it smaller for the "preview"?
What will be the res of the game?
It seems very small, unless that is going to be in the background?
(Gahhh! Stop with the questions!! :P)

I'm liking it though! Can't wait to see more!
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Mamoruanime

@Mamoruanime
Re: Surface
« Reply #17 on: December 07, 2009, 11:15:18 am »
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;3 background
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Re: Surface
« Reply #18 on: December 07, 2009, 11:31:37 am »
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;3 background

Wow, if that is background then that makes this beautiful! O.O
That is the perfect amount of detail.
I officially love this now.


EDIT:
Oh dang, this post makes me a Kokiri! (whoopdeedoo)
« Last Edit: December 07, 2009, 11:33:14 am by FrozenFire »
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Mamoruanime

@Mamoruanime
Re: Surface
« Reply #19 on: December 08, 2009, 02:40:11 am »
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Added some more to the tileset. Here's a preview of what it can do so far :p

Also; I've *officially* finished up the map reader. Had to add some more things to the writer, so I've been going back and forth on that. I'm now going through and adding the draw routines to the tiles. Then on to the animation class, and by that time the map system SHOULD be complete. Beyond that, I'll make the in-game level editor (only available to dev team if I make one), and begin making the game.
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50% Game Development,
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100% Programancy.
  • Tyler & Travis also David... Probably.
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