Pages: [1] 2 3 ... 11   Go Down
  Print  
Author Topic: The Legend of Zelda : Chiming Bells [First Screenshot of Dodongo Mines]  (Read 14540 times)
Winner of NCFC 'Best Zelda' 2009
0 Members and 3 Guests are viewing this topic.

*
Posts: 2919
Rupees: 1142.00
Games: 1
Awards:
PotM May 2009
 
« on: May 03, 2009, 07:51:06 AM »

The Legend of Zelda : Chiming Bells


Chiming Bells is a fan-game based on Nintendo's Legend of Zelda series. This project is to make another Ocarina game. Previous Ocarina games were Legend of Zelda : Ocarina of Time and Legend of Zelda : Majora's Mask. It's story follows Hyrule at the time of peace.

Demos
Tech v1.6

Let's Play the Dungeons
Forest Temple (Version 1)

Screenshots



Videos
Navi Test 1
Ganondorf Battle

The Story
Hyrule is setting. 2 years have passed since the events of Majora's Mask'. Link is sitting on Hyrule Field near Lon Lon Ranch with Malon.
Malon:'Hyrule has been so peaceful for so long. Haven't you ever wondered...will it last?'
*Link looks at Malon*
Malon:'Hee hee! I'm just joking. I guess things are best the way they are.'
*Malon gets up*
Malon:'Well I'm off to bed. Tomorrow will be a long day. Come on Epona.'
*Malon walks back to the ranch with Epona at her side. A short while after, Link starts walking back to the Kokiri Forest. When Link gets to the Kokiri Forest, he notices that it is too quiet.*
*Start of the game*

Characters
Navi : Link's companion through the events of Ocarina of Time. After they beat Ganondorf, Navi left Link to find her love who went missing on the night the Great Deku Tree was cursed.
Rodrick : The main antagonist. He's a Hylian warrior who wears lightning armour. He carries a dark sword given to him by Ganondorf himself. Though for some reason he turned to the darkness for his calling.

New Locations!
Argothor City! : In the center of Death Mountain lies a new city. Descendants of the species that were of Volvagia have taken residence. Although they have no intentions of burning Hyrule like Volvagia.
Grave Tunnels! : Little do the Kakarians know that the dead have been making a city under Kakariko. It somehow connects to the well.
Cloud Tops! : Like Minish Cap, the city is in the clouds. But this time it's home to a race of birds. The Ritos return!

New Items!
Deity Sword! : A powerful sword bound by the Goddesses. It has remained within the Royal Family for centuries
Wingshot! : With the technology of flight and the power of a hookshot, you can now fire dagger like feathers at high speeds.
Gravity Boots! : Magnetic Boots that stick to certain metals allowing you to cross pits, lava and other threats!
Bomb Launcher! : Using the power of springs, bombs can be flung across obstacles!
Argo Mask! : Transforms into Argo Link. Magic Ability : Breath
Stalfo Mask! : Transforms into Stalfo Link. Magic Ability : Walk through walls.
Rito Mask! : Transforms into Rito Link. Magic Ability : Flight.

Dungeons!
Forest Temple! : Bow : Mutated Deku Baba. Mosaba
Dodongo Mines! : Bombs : The Blue Knight. Rodrick
Bottom of the Lake : Hookshot : Giant Mutated Fish : Skaron
Mountain Caverns : Bomb Launcher : Skeletal Dragon Construct. Volvagia
Hyrule Dungeons : Gravity Boots : The Blue Knight. Rodrick
Spirit Temple : Mirror Shield : Chief Iron Knuckle. Gorton.
Shadow Temple : Skull Hammer : Phantom Shadow Beast. Bongo Bongo
Cloud Shrine : Wingshot : Gigantual Dragon. Agarok.
The Bell Tower : Light Arrows : The Blue Knight. Rodrick

This game is ZFGC exclusive. To MEMBERS only

Disclaimer
This fan-game is non-profitable and always will be. It is also not affiliated with Nintendo in any way. All the resources remain property of Nintendo. Why? Because Nintendo rock that's why!
« Last Edit: April 04, 2010, 07:55:34 PM by King Tetiro » Logged

*
Posts: 2919
Rupees: 1142.00
Games: 1
Awards:
PotM May 2009
 
« Reply #1 on: May 04, 2009, 02:25:09 PM »

I am on fire today! I have done the following.
-Link and Stalfo Link.
-Sword and Shields,Lens of Truth,Bottles,Hookshot,Skull Hammer(Without effect),Bomb Launcher and the Gravity Boots.
-HUD engine 100% WOOT

I still need to do

-Menus and a Map
-Argoian Link, Rito Link and ??? Link
-Ocarina of Time, Bow and the Magic Arrows, Carrying, Bombs slot and the Wingshot
-All the songs (5/10!!!!)
-Dying, Pit falling and swimming(Hylian Link only)

Here's the tech screenshot


Im currently working on getting all the overworld tiles ready. Then Im going to construct Hyrule field.
« Last Edit: May 25, 2009, 10:08:00 AM by King Tetiro » Logged

*
Posts: 2919
Rupees: 1142.00
Games: 1
Awards:
PotM May 2009
 
« Reply #2 on: May 06, 2009, 12:48:59 AM »

I added a demo and 3 more screenshots to the topic. Check them both out.
« Last Edit: May 06, 2009, 01:28:00 AM by King Tetiro » Logged

*
Posts: 2919
Rupees: 1142.00
Games: 1
Awards:
PotM May 2009
 
« Reply #3 on: May 06, 2009, 09:00:12 PM »

Hey guys! It's my 18th!!! WOOT!!! And so I've decided to release another screenshot (Expect a better demo on the 7th/8th) This screenshot shows my map system (Dungeons and small worlds will be simple images whilst the world map is interactive.)

« Last Edit: May 25, 2009, 10:08:23 AM by King Tetiro » Logged

Pichuscute
*
Posts: 173
Rupees: 162.00
« Reply #4 on: May 07, 2009, 03:23:17 PM »

Oooh, so your making a fan game from that? Looks promising to me. Good Luck. =)
Logged

*
Posts: 2919
Rupees: 1142.00
Games: 1
Awards:
PotM May 2009
 
« Reply #5 on: May 07, 2009, 03:46:57 PM »

Yep Im working on this from May-June. Putting it on hold to do a Demo of Crystal Blade. Just alternating between them.
Logged
*
Posts: 239
Rupees: 85.00
« Reply #6 on: May 07, 2009, 06:23:59 PM »

Looks promising, and I look forward to playing the MM demo you made for the competition.



But a lot of your story references don't make sense. Like the Gerudo bridge having been "repaired"...except it hadn't broken yet.  Look at me, I'm invisible! If this is two years after Majora's Mask, than it's 5 years before what happened with Adult Link (before he rewound time).

Or how Lake Hylia has become a beach resort now that Morpha is gone and the lake is peaceful...only Morpha wasn't ever outside the temple causing problems, and Morpha was never let loose in the temple to begin with (since Ganon is gone)...so wasn't the Lake already peaceful?


Other than a few things like that, this looks great, and I'm really looking forward to it.
Logged
Mamoruアニメ 
ƒ}ƒ‚ƒ‹Anime

*
Posts: 8959
Rupees: 9999999.99
Games: 3
Resources: 5
Awards:
PotM March 2010PotM January 2010
 
« Reply #7 on: May 07, 2009, 06:26:55 PM »

It seems interesting, and you're on the right track, but there are some major issues that will cause problems in the long run for players.

First is the prioritized movement. You have none :p... Link will abruptly change his facing direction if you press another direction key while moving. The idea is that if you're walking down, and hit left or right, you always face down. You'll see how this becomes an issue for combat.

Secondly is the scrolling system... I have a big beef with zelda games that don't use the traditional screen slide while moving rooms. The fact that I got stuck behind a wall in the next room from the room transition system being off kinda bugs me Look at me, I'm invisible!
Logged


*
Posts: 210
Rupees: 282.00
 
« Reply #8 on: May 07, 2009, 07:14:51 PM »

I haven't actually played it, but from reading everything, it looks like it has a lot of promise and potential. Good job on everything so far,and good luck as well.
Logged

xbox live: kirkking look me up!

your Romanian Captain Kirk speaking....yes i said Romanian....
dang it doesn't sound near as impressive on a worldwide board, than in a class of all Oklahomans, lol

Go Band nerds

Yay Pride of Oklahoma!!!, which i am indeed in!

"When life gives you lemons, THROW THEM BACK AND DEMAND LIMES!"
thomas combs

"Going to church doesn't make you a Christian any more than standing in a garage makes you a car." -Anonymous

*Mr. Legako eating a banana*
Legako:Man, the price of bananas sure has gone up. I remember them being 40 cents the other week, now they're 60.
Jon:thats why you have cows and get your own food that way
Legako:interesting theory Jon...only one problem, COWS DONT CRAP BANANAS!!

my forum

*
Posts: 2919
Rupees: 1142.00
Games: 1
Awards:
PotM May 2009
 
« Reply #9 on: May 08, 2009, 04:32:48 AM »

Looks promising, and I look forward to playing the MM demo you made for the competition.



But a lot of your story references don't make sense. Like the Gerudo bridge having been "repaired"...except it hadn't broken yet.  Look at me, I'm invisible! If this is two years after Majora's Mask, than it's 5 years before what happened with Adult Link (before he rewound time).

Or how Lake Hylia has become a beach resort now that Morpha is gone and the lake is peaceful...only Morpha wasn't ever outside the temple causing problems, and Morpha was never let loose in the temple to begin with (since Ganon is gone)...so wasn't the Lake already peaceful?

Other than a few things like that, this looks great, and I'm really looking forward to it.
Gerudo Bridge : It's plays a minor part in the story. A dark storm broke the bridge during Link's absence. The dark storm is a sign of evil.
Morpha : I didn't think. I'll change that.
Few other things : Please PM me them.

Prioritized Movement : Won't be hard to solve. Thanks for telling me this.
Room Transition : I'll look into this. I will try and solve this.
Stuck : Please get stuck again and screenshot it.

I'll solve these bugs.
Logged

*
Posts: 2919
Rupees: 1142.00
Games: 1
Awards:
PotM May 2009
 
« Reply #10 on: May 09, 2009, 02:53:57 PM »

The prioritised movement has been done. You will now face the most recent arrow key.
Also, I've finished doing the world mini map.



Working on room transitions next.

See if you can find the locations.

Kokiri Forest
Lost Woods
Death Mountain
Zora's Domain
Zora's River
Lake Hylia
Death Mountain Crater
Hyrule Market
Hyrule Castle
Gerudo Valley
Gerudo River
Gerudo Fortress
Haunted Wasteland
Desert Colossus
Kakariko Village
Lon Lon Ranch
« Last Edit: May 25, 2009, 10:08:47 AM by King Tetiro » Logged
Clearness 
Hi

My Other Drug is Triforce.
*
Posts: 29
Rupees: 40.00
 
« Reply #11 on: May 10, 2009, 01:34:29 AM »

Hello Tetiro, Clearness here from 'Squeebs'
This game is looking pretty fine and dandy, especially digging the OoA/OoS styled tiles and such.  I wish the best of luck to come throughout this project.
Logged

to zelda
sweet as nutella

*
Posts: 2919
Rupees: 1142.00
Games: 1
Awards:
PotM May 2009
 
« Reply #12 on: May 10, 2009, 03:45:39 AM »

Thanks. Last night I worked really hard on doing the Argoian Link. All that's left is to draw another sprite and Argoian is done.

EDIT: Here's the latest screenshot

« Last Edit: May 25, 2009, 10:10:30 AM by King Tetiro » Logged
MaJoRa 

*
Posts: 1097
Rupees: 476.00
Resources: 10
« Reply #13 on: May 10, 2009, 09:43:36 AM »

After looking through this seems like it could have a lot of potential, I have yet to download anything or see your MM game. Although the storyline has minor glitches it seems very good, as do your ideas for transformations, so I will keep an eye on this topic.
Logged

Be who you are and say what you feel because those who mind dont matter, and those who matter dont mind.

*
Posts: 2919
Rupees: 1142.00
Games: 1
Awards:
PotM May 2009
 
« Reply #14 on: May 10, 2009, 09:58:18 AM »

As a little bonus, here's the current order for the masks and their abilities (Each shard,soul or feather gets you a new ability when you redeem it)(0 Consumption requires you to be in the form)

==Stalfo==
(0)=Don't get attacked by Stalfos
(1)=Invisibility
(2)=Walk over Spikes
(3)=0 MP consumption

==Argoian==
(0)=Walk over Lava
(1)=Breath Attack
(2)=Long Claw Attack
(3)=0 Bomb Consumption

==Rito==
(0)=Don't get attacked by bird forms
(1)=Fly
(2)=Wing Fling (Produces a wingshot piece when you attack)
(3)=0 Arrow Consumption
Logged
Pages: [1] 2 3 ... 11   Go Up
  Print  
 
Jump to:  


Powered by PHP  Powered by MySQL  Valid XHTML 1.0!  Valid CSS! 

Page created in 0.095 seconds with 60 queries.
Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC