Hello Guest, please login or register.
Did you miss your activation email?
Login with username, password and session length.

Pages: [1] 2 3 ... 11   Go Down

Author Topic: [Demo] Super Smash Bros: NES {VS. MODE PLAYABLE!!} Nov. 21st  (Read 29098 times)

0 Members and 1 Guest are viewing this topic.
[Demo] Super Smash Bros: NES {VS. MODE PLAYABLE!...
« on: July 25, 2007, 05:29:24 am »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 1082



 - - - - - Info: Homepage.

Super Smash Bros.: NES is a classic take on the popular Smash Bros series.
Imagine a Smash Bros title two generations behind the original SSB on Nintendo 64... This is it!


SSB: NES Demo Version 2.0 is now up for download!

Some newer features:
- Vs. Mode!
- Extended Adventure mode
- Target test with savable record times
- Hidden goodies
- Much more

Download the correct version depending on your Windows Platform.
Windows XP or older:
DOWNLOAD:
http://ssbnes.cericcproductions.com/files/...NES_Demo2.0.zip

Backup Download: (use if other is going slow or not working)
http://www.monkeypro.net/rmstudios/files/SSB_NES_Demo2.0.zip

Windows Vista:
http://ssbnes.cericcproductions.com/files/SSB_NES_Demo2.0_Vista.zip


   IMPORTANT!!!
For info on how to play, read the included help text file.
You won't know what you're doing if you don't read the controls first.

Also, reconmended RAM for smooth gameplay is 480MB or more.
But your computer still may or may not run it smoothly at 40FPS.

Older Vs. Mode Gameplay Video can be found here:
http://youtube.com/watch?v=OAnImTY1e5A

But why watch it when you can PLAY IT!

Screenshots:



 - - - - - Support Banners:

Support SSB: NES! Place one of these fan-made banners in your sig!


Code: [Select]
[url=http://www.zfgc.com/forum/index.php?topic=19027.0][img]http://ssbnes.cericcproductions.com/img/o/Banner01.png[/img][/url]


Code: [Select]
[url=http://www.zfgc.com/forum/index.php?topic=19027.0][img]http://ssbnes.cericcproductions.com/img/o/Banner02.gif[/img][/url]


Code: [Select]
[url=http://www.zfgc.com/forum/index.php?topic=19027.0][img]http://ssbnes.cericcproductions.com/img/o/Banner03.png[/img][/url]
« Last Edit: November 21, 2007, 08:38:01 pm by Drewdelz »
Logged
Re: Super Smash Bros.: NES
« Reply #1 on: July 25, 2007, 05:41:54 am »
  • SHOOP DA WOOP
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 453
Interesting. Yet makes me wonder, If Mega Man is going to be in it, who else could he possibly put in that looks so out of place?
Logged
Re: Super Smash Bros.: NES
« Reply #2 on: July 25, 2007, 05:49:06 am »
  • *
  • Reputation: +8/-0
  • Offline Offline
  • Gender: Male
  • Posts: 6589
Interesting. Yet makes me wonder, If Mega Man is going to be in it, who else could he possibly put in that looks so out of place?
Gyromite?  Who knows.

I fixed the Youtube link by the way (when using the tag, just put in the stuff after the "v=").  I like the concept, but some of the movements look blocky and strange even at a lower speed, but I like the level design and the amount of effort put into the menus, characters, etc.  Good job, and I look forward to this project.
Logged
Re: [Trailer] Super Smash Bros.: NES
« Reply #3 on: July 25, 2007, 02:42:29 pm »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 901
This game is going all the way. I know just because Drew NEVER fails to finish a project, and he's already made amazing progress on it.
It's not complex like Linkman00's SSBM 2D GM remake (years and years ago, never finished), but much nicer and smoother.
Join up his forums if you have suggestions and ideas.
Logged
Re: [Trailer] Super Smash Bros.: NES
« Reply #4 on: July 25, 2007, 09:39:28 pm »
  • Lionfish App dev
  • *
  • Reputation: +1/-0
  • Offline Offline
  • Gender: Male
  • Posts: 3456
I noticed it a few days ago in Briannabo's sig. Looking quite pwnsome my man. ;)
Logged
  • Lionfish Apps
Re: [Trailer] Super Smash Bros.: NES
« Reply #5 on: July 25, 2007, 10:02:13 pm »
  • *
  • Reputation: +2/-1
  • Offline Offline
  • Gender: Male
  • Posts: 2376
hmm, the only problem is that it seems to be lagging.
but really good job I was not expecting a SSBNes. :)
Logged
Re: [Trailer] Super Smash Bros.: NES
« Reply #6 on: July 25, 2007, 11:20:00 pm »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 1902
*needs to talk to you on msn*
Logged


.TakaM was here.
Quote
so my friend stole a giant bag of ketchup out of the ketchup pumping things and brought it to our table and we took it in the bathroom and i smashed it over the sink and kicked it around the bathroom and smeared it everywhere and we all took turns kicking the ketchup out of it and when we were done it looked like an african village was murdered in the bathroom
XFD.
  • Awesome Land
Re: [Trailer] Super Smash Bros.: NES
« Reply #7 on: July 26, 2007, 02:04:03 am »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 1082
hmm, the only problem is that it seems to be lagging.
but really good job I was not expecting a SSBNes. :)

You didn't read my post?

"The game play is also half the speed of what it should be in that vid, that's because my video recorder slows EVERYTHING down while it's running.
(see, it's running at about 20 FPS when it should be 40 FPS)
"


And thanks! :)
Logged

Briannabo

The USS Enterprise
Re: [Trailer] Super Smash Bros.: NES
« Reply #8 on: July 26, 2007, 02:47:30 am »
  • Captain Kirk is climbing a mountain..
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Female
  • Posts: 530
>_> It has Kirby.. k I like it.
Logged
Re: [Trailer] Super Smash Bros.: NES
« Reply #9 on: July 26, 2007, 03:17:14 am »
  • [sic]
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 2334
Please tell me you'll use the same policy you're doing with the characters and lift music from the NES games instead of those MIDIs. Please?
Logged

Hoffy

Hero of Fire
Re: [Trailer] Super Smash Bros.: NES
« Reply #10 on: July 26, 2007, 06:17:35 am »
  • Silly cat!
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 3313
Looks interesting. You might do a pretty cool job of it :P.

I await it's completion.
Logged

Hoffy.
Re: [Trailer] Super Smash Bros.: NES
« Reply #11 on: July 26, 2007, 03:56:49 pm »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 1082
Please tell me you'll use the same policy you're doing with the characters and lift music from the NES games instead of those MIDIs. Please?

The only way it could really happen is if I find a composer. I'm not that deep into music making/audio myself, so I couldn't personally re-create the "Break the Targets" music for example into NES sounding music.
Logged
Re: [Trailer] Super Smash Bros.: NES
« Reply #12 on: July 26, 2007, 04:16:44 pm »
  • *
  • Reputation: +12/-2
  • Offline Offline
  • Gender: Male
  • Posts: 4841
Load the music into Jazz..change the instruments and use a conversion tool...it will convert it into a mp3 or wav...could even try iTunes to convert after you have changed the instruments...
Logged
  • Super Fan Gamers!

Hammer Bro. Mike

Hammer Bro. Mike
Re: [Trailer] Super Smash Bros.: NES
« Reply #13 on: July 26, 2007, 04:30:37 pm »
  • The Mike
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 2022
This game looks pretty cool. I'd love to see some enemies like Zelda II's Dark Nut.
Logged

  • Zelda Eternity
Re: [Trailer] Super Smash Bros.: NES
« Reply #14 on: July 26, 2007, 04:39:49 pm »
  • *
  • Reputation: +9/-1
  • Offline Offline
  • Gender: Male
  • Posts: 4654
The game looks cool, although i wish you had included some combat in the trailer instead of just a target test, is the A.I. done yet?
Logged


Re: [Trailer] Super Smash Bros.: NES
« Reply #15 on: July 26, 2007, 04:54:28 pm »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 1141
Cool game. I'd like to ask, how many players (including CPU players) can play in the same battle?
Logged
Re: [Trailer] Super Smash Bros.: NES
« Reply #16 on: July 26, 2007, 05:37:03 pm »
  • *
  • Reputation: +2/-0
  • Offline Offline
  • Gender: Male
  • Posts: 1765
I'm guessing 4 just like the real game. Since it's NES style think you could add Snake into the mix?
Logged
  • https://colbydude.com
Re: [Trailer] Super Smash Bros.: NES
« Reply #17 on: July 26, 2007, 05:40:49 pm »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 1082
The A.I. isn't done yet, I'm waiting until I come up with the final build for the character roster.

As far as players go, like playing on an NES, there is a max of 2 human players. But you can have 2 more CPU players if you want.
Logged
Re: [Trailer] Super Smash Bros.: NES
« Reply #18 on: July 26, 2007, 06:12:22 pm »
  • *
  • Reputation: +1/-0
  • Offline Offline
  • Gender: Male
  • Posts: 1569
Simon Belmont.  It needs Simon Belmont.
Logged
You rich !@#$%. I wish I could afford AIDs.
Payback's a !@#$% :P BTW Mamoruanime was here
  • [my deviantART gallery]

Hammer Bro. Mike

Hammer Bro. Mike
Re: [Trailer] Super Smash Bros.: NES
« Reply #19 on: July 26, 2007, 06:15:14 pm »
  • The Mike
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 2022
When do you think a demo will be ready? Until you get at least a minimum amount of stages and characters in?
Logged

  • Zelda Eternity
Pages: [1] 2 3 ... 11   Go Up

 


Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved



Page created in 0.182 seconds with 61 queries.